<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Signal &amp; Drift</title><description>Essays on running technical programs and evaluating AI systems, and writeups of things I build.</description><link>https://signalanddrift.dev/</link><language>en</language><item><title>What the Dark Tells: The Exploration</title><link>https://signalanddrift.dev/essays/what-the-dark-tells/</link><guid isPermaLink="true">https://signalanddrift.dev/essays/what-the-dark-tells/</guid><description>Seven language models, 1,400 runs of a labyrinth whose clues never lie. Part 1: the search for the Heart, and the failure I didn&apos;t predict.</description><pubDate>Fri, 13 Nov 2026 00:00:00 GMT</pubDate></item><item><title>The game is a pure function</title><link>https://signalanddrift.dev/projects/the-game-is-a-pure-function/</link><guid isPermaLink="true">https://signalanddrift.dev/projects/the-game-is-a-pure-function/</guid><description>I built a small labyrinth game in my spare time, on three assumptions. The third was that if bots could play it, so could language models, and then I could compare them with people.</description><pubDate>Mon, 09 Nov 2026 00:00:00 GMT</pubDate></item></channel></rss>